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Resident Evil 2 Hdr Washed Out

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ScOULaris
  • #1
And so I finally got effectually to picking up RE2 on sale for my PS4 Pro today, and I'grand tearing my hair out over trying to set the game's seemingly fucked upward greyscale/brightness curve. I noticed immediately that the game looked extremely washed out right from the opening scenes, and switching between HDR and SDR did nada to alleviate the issue. I tried adjusting the rather simple and straightforward HDR Brightness in-game settings, just nothing helps.

This can't be how the game is intended to look, right? I've seen a bunch of complaints about this after a quick Google search, but no real solutions. Then I'll go on YouTube and sentry footage of the opening areas and everything looks neat! Blacks expect black, and there's appropriate contrast between the really dark areas and bright lights.

I'1000 using a fully calibrated TCL R617 (<2 dE value for color and greyscale accurateness). All other HDR games I've played on my Pro expect fantastic. I'm no stranger to HDR tone mapping, height luminance, and everything else that factors into how HDR content looks on a uniform display.

Only Nil I practise makes this game look right. What am I missing hither? It's driving me insane and killing the intended temper of the game.

  • #ii
That is how the game is intended to look.
Fat4all
  • #three
they were going for the classic samurai film look
NightShift
  • #4
The dark areas of the basis floors west and east hallway are intentionally brightened upwardly to make them look dark while nevertheless letting you run into what's happening. The residuum of the game isn't like that as far equally I know.

If you look upward at the light coming into the main room, you can easily encounter the HDR works really well.

ScOULaris
  • #v
That is how the game is intended to wait.
I take a hard time assertive this. You could literally lower all of the dark grey/near-black values considerably without losing detail. Outside in Raccoon City and in many night areas early in the police department are both clearly artificially brightened/faded.

If this is really intentional so that's direct upwards amateur hour on Capcom'southward part.

TeenageFBI
  • #6
I have a hard time believing this. You could literally lower all of the dark grey/about-black values considerably without losing detail. Outside in Raccoon City and in many dark areas early in the police department are both clearly artificially brightened/faded.

If this is really intentional and then that's straight upward amateur hr on Capcom's office.

I mean, it could be a bug that affects every version of the game on all displays. Could as well be the creator's intent.

I hold that quite a few areas look washed out. Noticed it very speedily and assumed it looked better in HDR.

MazeHaze
  • #7
It's definitely supposed to be that way. And its only a couple hallways, they went for a hazy gray vibe, the color grading is different based on the area. You can see it change when you transition between sections (the gate that yous go under to get into the principal hall for instance. If you become back and along over that threshold you can see the color grading change, information technology has a slight delay). IMO it'south to contrast the following sections when you get to the basement and stuff, where information technology actually is pitch blackness black black and it immediately is a tonal shift/more stressful.
beelulzebub
  • #viii
Did you set the in-game effulgence settings for your Tv set? Normally I exit that alone considering I take a high end calibrated Plasma, merely RE2make and RE3make both required it.
ScOULaris
  • #9
It'south definitely supposed to be that way. And its only a couple hallways, they went for a hazy gray vibe, the color grading is different based on the area. You can come across information technology modify when you transition between sections (the gate that y'all go nether to get into the primary hall for instance. If you lot go back and forth over that threshold you tin run into the color grading change, it has a slight delay). IMO it's to dissimilarity the post-obit sections when you get to the basement and stuff, where it really is pitch black black black and it immediately is a tonal shift/more stressful.
Yeah, I did notice the color course shift in one case or twice when entering or exiting the main hall. What a poor design choice by Capcom, and so. Simply inexplainable.

Oh well. I guess there's nothing I can do virtually it. The game but looks kinda shitty.

MazeHaze
  • #10
Yes, I did find the color grade shift once or twice when entering or exiting the main hall. What a poor design selection past Capcom, then. Just inexplainable.

Oh well. I approximate there's cypher I can practice about information technology. The game but looks kinda shitty.

Information technology gets amend. It only a couple of areas.
  • #11
I have a hard time believing this. You could literally lower all of the dark grey/near-blackness values considerably without losing detail. Outside in Raccoon City and in many dark areas early on on in the police force department are both clearly artificially brightened/faded.

If this is actually intentional so that's straight upwardly amateur hour on Capcom's part.

I remember it'southward a movie look thing. A lot of recent movies kinda have a low contrast thing going on, big greys too
Temtastic Muns
  • #12
The game does await horrible at its default settings. Information technology took me a LOT of fine tuning with the in-game brightness options, simply I did eventually hitting a sweet spot that looks great on my TV.
Finaika
AuthenticM
  • #14
they were going for the classic samurai film await
lol
  • #15
This is how all RE Engine games look like on default brightness settings. They wait great once you become the settings correct though.
hey it's that dog
  • #17
I think talk of this when the game launched, and IIRC changing the colour infinite helped my epitome look less washed out.

edit: this was on PC, i don't know if ps4 has the option for rec 709

saintjules

Source: https://www.resetera.com/threads/why-does-re2-on-ps4-look-so-washed-out-both-in-sdr-hdr.247486/

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